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#1 2008-09-24 10:28:35

Ben
Administrator

Guerilla 0.2.0 and Guerilla 0.1.1

Hi there!
We're happy to announce the release of Guerilla 0.1.1, which patches a lot of bugs and crashes that you might have encountered in Guerilla 0.1.0.

- Issues in default materials and texture generation (could hang or crash Guerilla)
- Bugs in the plugin synchronization system that lead to the loss of linking between lights, materials and objects
- Multithreading is reenabled, and Guerilla should take more advantage of your precious little cores
- Various crashes in menus, shader editors, and UI controls
- Binary exports of geometry (.ghostdata) are more compressed, and save a little disk space

But wait, there's more!
Guerilla 0.2.0 is also available, and adds a lot of new features to enjoy:
- Previz of antialiasing + botion blur + depth of field in the 3d viewport
- Previs of 3d stereoscopy in the 3d viewport, with support of anaglyph glasses as well as Zalman screens (odd/even polarized scanlines)
- An improved compositing system
- A scripting SDK and doc available from Help menu / SDK doc (quite an embryo for the moment, but the SDK will open up in a really near future)
- A scripting console to let you test and practice the SDK (Alt+2)

Guerilla 0.2 is tagged as unstable, meaning that you might run into some issues here and there, but we think the overall new features are worth giving it a try!

As usual, download at http://www.guerillarender.com/download
Report bugs/crash/enhancements to the Bugzilla at http://www.guerillarender.com/bugzilla
Eventually, discuss Guerilla and other stuffs on the forum at http://www.guerillarender.com/forum

Stay tuned!


Benjamin 'Ben' Legros
Guerilla developer
http://www.mercs-eng.com

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