Recent news
Guerilla Render at Siggraph 2011
Thursday, 28 July 2011
We will be attending Siggraph 2011, Cap Digital booth #351....
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Paris FX 2010
Monday, 06 December 2010
Guerilla Render at Siggraph 2010
Friday, 23 July 2010
Mercenaries Engineering will be at Siggraph 2010, exhibition booth #737 !...
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Guerilla Render v0.8
Tuesday, 26 January 2010
We just have released the version 0.8 ! Thanks for waiting so long....
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What is Guerilla ?
Guerilla is a state-of-the-art
production renderer designed for the
animation and the VFX industries.
Guerilla is aimed to be a ready to use, out of the box, production rendering package. No programming skills are requiered to use it.
Production Ready Renderer
Guerilla's renderer is built to handle efficiently complex scenes with
subdivision,
micro displacement,
3d motion blur,
depth of field,
ray tracing and
programmable shaders with a low memory usage and a high quality result.
User interface
Guerilla's user interface gives you a
realtime preview of your work using OpenGL. The programmable shaders are available in realtime in the viewport for an instant previzualisation. A powerfull
shader editor and a
compositing layout give you a total control over the rendering process.
Use your prefered tools
Guerilla is available for Autodesk's Maya. A smooth workflow between Maya and Guerilla Render has been designed.
Guerilla is shipped with a fast
displacement shader to render efficiently the ZBrush models.
Render farm
Setup a
powerful render farm, under Windows or Linux in few minutes.
Free for Non-Commercial Use
Guerilla Render is free for Non-Commercial Use, so don't hesitate to give it a try and give us some feedbacks !